Role: Technical Designer
Description: Desc
I am currently a Technical Designer at Ubisoft Annecy, currently working on XDefiant.
My job consists on being a bridge for design, engineer and other disciplines to achieve the development
of features or prototypes. I prototype and implement systems and features in order to meet the design
goals of the project. I also work as a support to the world team in order to help them find solutions
for their needs, and review any scripting or other solutions used to reach a goal.
I have worked on international shared projects, which has led me to develop stronger communications skills, knowledge sharing, and documentation creation. I keep up to date on any new upcoming technologies and evaluate whether any of it could be useful for the project.